Last call for interview questions...
Sep. 22nd, 2008 08:50 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'm going to open the floor to questions for my interview in the
simstorytellers Storytellers Spotlight one last time, which I'll be posting tonight (at the eleventh hour, because I'm a deadline pusher like that). Please post your questions in the comments, or here in the announcement post. Serious, silly, or completely trivial, I will answer them all.
Cheers!
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
Cheers!
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Date: 2008-09-22 12:13 pm (UTC)I'm sure this has been asked before, but how do you take your pictures?
How much of the story do you allow to be guided by the sims themselves (their wants etc)?
And will you be my friend? :P
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Date: 2008-09-22 12:27 pm (UTC)Thanks for the questions, and yes, I'll be your friend (sorry to spoil the surprise).
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Date: 2008-09-23 05:15 am (UTC)Also, I realise that you plan ahead a fair bit with your story, and I was wondering how much you've departed from your original plans?
Thank you :P I'm not that upset that you spoilt the surprise, I just needed to fill in another question.
no subject
Date: 2008-09-22 12:27 pm (UTC)Hee, I thought it was already too late to leave you a question!
All right...
- Are you going to get Sims 3 when it comes out? Would you try to recreate your sims and continue your story with it? (I have no idea if that's even possible, though).
- Do you already have in mind how are you going to finish the story? Or at least how long it's going to be?
- Did you plan to include the Pleasantview and Veronaville characters since the beginning? Or were you going to focus only on the Strangetown sims at first? (Personally, I love this change :D).
- I know you've always liked Ripp and Nervous, but is there another character you've grown fond of since you've been writing this story? Someone you never thought about before?
And I think all the other questions I had in mind are already answered in the "regular interview" :).
I'm looking forward to your interview! Have fun!
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Date: 2008-09-22 12:34 pm (UTC)Thank you for the questions!
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Date: 2008-09-22 01:13 pm (UTC)no subject
Date: 2008-09-22 01:50 pm (UTC)So...
If you where stranded on an island which of your characters, if they were real, would you like to be your company?
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Date: 2008-09-22 01:55 pm (UTC)That's a great question, though, and it's different from saying who my favourite character is.
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Date: 2008-09-22 03:19 pm (UTC)no subject
Date: 2008-09-22 03:21 pm (UTC)no subject
Date: 2008-09-22 03:58 pm (UTC)How's that for ya? :D
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Date: 2008-09-22 04:42 pm (UTC)Thanks for that! :D
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Date: 2008-09-22 04:46 pm (UTC)no subject
Date: 2008-09-22 05:11 pm (UTC)Thank you.
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Date: 2008-09-22 05:18 pm (UTC)no subject
Date: 2008-09-22 05:46 pm (UTC)no subject
Date: 2008-09-22 07:50 pm (UTC)I know you do use custom content sometimes but they're always very similar to Maxis-made items and thus almost impossible to tell the difference, and I feel that all these really gives the story a good sense of realism - as real as can be felt from Sims 2, of course.
This practice really keeps the story grounded and, most importantly, believable! I'm not a fan of most custom hair and default face replacements found in most legacies that I've read, and I'm sick of all children turning out to have identical faces as their parents' as a result.
Kudos to you for letting Maxis have its genetic fun, and for giving me the slight thrill whenever I spot similar clothing/hairstyles that any of my sims (I don't use custom content) have in common with yours, because that doesn't happen very often!
So thanks for sticking with it, and I'm hoping more people will be doing the same! :D
Oh, and I've friended your journal so I can keep track of updates, etc. I'm reading Strangetown, Here We Come right from the beginning, and I'm also quite an enthusiastic commenter, so do expect a barrage of comments in your archived posts as I catch up with the story so far! :D
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Date: 2008-10-14 01:07 pm (UTC)There seems to be a renewed interest in Maxis-match in the community right now. Granted, it's a slightly more real version, with shaded scleras in the eyes and nose shaders, etc., but it's still fairly cartoony. I think it's great.
I completely agree about the genetics. If there are no extremes in facial features, what's the point? I love seeing how the different faces blend together.
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Date: 2008-09-22 09:28 pm (UTC)How long did you work out the story in your mind (and on paper) before you even got started working on it in game?
Does that makes sense? :P
Lots of questions. Sorry it's late.
Date: 2008-09-22 09:39 pm (UTC)(I'm a vegetarian, and found it very difficult to date non vegetarians when I was single. It's nice to see vegetarians featured in ts2 stories).
Also, who is your least favorite character to work with in the story?
Finally, do you use any posing hacks, or movie making boxes?
Can't wait to read your interview.
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Date: 2008-09-23 01:36 pm (UTC)no subject
Date: 2008-09-23 01:45 pm (UTC)