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[personal profile] strangetomato
I followed [livejournal.com profile] meetme2theriver 's directions for replacing the facial structure of the broken Maxis sims to give Jessica her fixed face, and then proceeded to breed up a family for the Picasos. Seems to have worked like a charm. Thanks, Meetme!

I've included a photo of my results, but be warned that it's a minor spoiler for the story. ;)



Date: 2010-12-28 03:25 am (UTC)
From: [identity profile] silentsteel.livejournal.com
Woohoo! :D

Date: 2010-12-28 11:59 am (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
That's the spirit! ^_^ I'm hoping to get a new update posted early in the new year.

Date: 2010-12-28 07:49 am (UTC)
From: [identity profile] tiipiipii.livejournal.com
I also updated Jessica's genetics with your version of her. Jessica already had a daughter and though she's still a toddler, I think she got Jessica's nose, so it's a success for me, too.

A big thank you for fixing her. And thanks to meetme2theriver for her instructions!

Date: 2010-12-28 11:58 am (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
I think all of mine ended up with her nose. It's pretty dominant! XD

You're quite welcome. I'm glad I was able to have a small part in helping the correct this game error.

Date: 2010-12-28 07:56 am (UTC)
From: [identity profile] meetme2theriver.livejournal.com
Awesome. :D Hah, I moved the Picasos in there, too. Do I spot a General Picaso?

I intend to work on Sophia sometime this week, probably the weekend.

Date: 2010-12-28 11:56 am (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
Great minds think alike. :) They'll serve a useful story purpose that would've otherwise been asigned to a townie. It's also just meant to be a fun parallel. (And I don't think that's the General uniform... just the officer's one.)

That's good news. Let me know if you need any help, okay?

I was also thinking that the facial substitution method might be the way to go to recreate Mint Curious, since her daddy is already heavily pregnant. I'm not sure how sketchy it is to abort the pregnancy in-game. Thoughts?

Date: 2010-12-28 04:15 pm (UTC)
From: [identity profile] meetme2theriver.livejournal.com
Ooh, two brown-haired girls and a blonde one. I get it now. :P

And you're right, it's not the general uniform. Silly me.

Thanks. :) Hopefully it won't be too difficult, but Sophia's face seems a little fiddly, so we'll see...

Hm, yeah, you could probably recreate Mint that way. I don't see why not. Everything else is easily editable. I don't think aborting the pregnancy ingame will cause any trouble either, though. Before the Ottomi (or rather, the handling of pregnancies when merging neighbourhoods/subhoods/stealthhoods) was fixed, I used hack tools (I think InSim, at the time) to abort Samantha's second "trimester" borked pregnancy and replace it with a proper one with Peter as the father, and it wasn't a problem. You're just removing a token, after all. (I remember this solution for fixing the Ottomas pregnancy was actually censored at TSR at some point, because ZOMG ABORTION.)

Date: 2010-12-28 02:31 pm (UTC)
From: [identity profile] muslemura.livejournal.com
Heh, my Picasos also live there :P And...um...how difficult is it to replace the broken faces? I guess maybe there are instructions somewhere on your page - off to search :)

Date: 2010-12-28 04:19 pm (UTC)
From: [identity profile] meetme2theriver.livejournal.com
I think I've described it sort of half-way several times, but the most clear instructions I've made can be found in this comment. :)

Date: 2011-01-01 10:15 am (UTC)
From: [identity profile] muslemura.livejournal.com
Thank you :)

Date: 2010-12-28 07:59 am (UTC)
From: [identity profile] sofieamalien.livejournal.com
I'm confussed... what was wrong with the original Jessica? She had two boys in my game before she died, beautiful boys...

Date: 2010-12-28 11:51 am (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
The facial template she's based on is broken, so her children will all seem to resemble another template (it was the elf one for me, but for some it is Face 2) until they become adults. So, as you said, they may look fine, but they change dramatically when they reach adulthood, and they don't resemble Jessica at all (until they become adults, only to switch back as an elder).

Meetme2theriver and I have been working on recreating the sims with broken templates and replacing them in the game with SimPE. Here's my original post about it: http://strange-tomato.livejournal.com/258526.html

Date: 2010-12-28 09:29 am (UTC)
From: [identity profile] budgie-budgie.livejournal.com
Ah, three girls! How cute!
To be honest, I have never thought that the military career suits The Picasos. I always change their jobs to teachers or something like that :)

Date: 2010-12-28 12:02 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
Heheh. I think you're the only one who got it. ;)

Really? It seems to suit them pretty well to me. Then again, I hardly ever switch the careers of the premades, unless I have a pretty compelling reason, so I suppose I didn't give it much thought. There's also a serious lack of military-minded premade sims, so I need them that way for story purposes.

Date: 2010-12-28 11:52 am (UTC)
From: [identity profile] petchy-14.livejournal.com
Never played the Picasos... aren't they either Dead or included with FT? [Can't remember which is which xD]

Date: 2010-12-28 12:04 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
They're a bin family that came with FT. I've only started playing them very recently myself. I'm playing through every premade family in the game right now. It's slow, but I'm making good progress!

Date: 2010-12-28 12:08 pm (UTC)
From: [identity profile] petchy-14.livejournal.com
*Ponders* which is the "dead" family, then? I think they were connected to Nightlife and were brought back to life by some Megahoods to preserve ties - or something... EAxis liked to give us all these little easter eggs, didn't they? :D

Date: 2010-12-28 12:16 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
You're thinking of the Tricous. They're deader than dead (or, well, just dead). I think they were included as a mystery to highlight the vampire element of Nightlife. Their property has a couple of caskets in the basement.

I'm a huge fan of the Easter Eggs. The game has so many things hidden in it.

Date: 2011-01-11 12:31 am (UTC)
From: [identity profile] engram-au.livejournal.com
If you don't use the clean or empty Nightlife template, the Tricous are an Easter Egg downtown. There are several downtownie sims who each know one or two of the family. By getting the correct teen townie sims to move into your family, thus making them playable (keeping in mind that NL was before we could grow them up using the FT birthday option) and if you get a resurrection phone, the various downtownie teens are the key to resurrecting the family.

I remember once seeing a tutorial on resurrecting all the Tricous. Might have been a link to an Exchange story, maybe? Either way, someone made a list of which teen to move in first, who they can resurrect, etc etc in order. Because not all the Tricous know one another. But if you move in the correct teens and if resurrect the dead sims in the correct order, you can resurrect the whole clan.

Or you can just use Mixreality's Downtown template and have them as a Downtown bin family :)

Date: 2011-01-11 01:22 am (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
I've resurrected them before, and also Rainelle Neengia. It's a fascinating little mystery. There are six teen downtownies that are related to Jon Smith Tricou (in their family tree he's their lone parent), so they can be used to bring him back to life.

I like to speculate on how he's considered their "father". Factoring in the supernatural, I end up with more interesting theories. It's storytelling gold, I tell ya!

Date: 2010-12-28 04:21 pm (UTC)
From: [identity profile] meetme2theriver.livejournal.com
I'm just curious, how do you go about playing all the families? Do you play them for a set amount of time (like 5 days for each, or whatever, like a lot of people do), or is it all related to how you see them in relation to your story, or whatever you feel like at the time for each family, or...?

Date: 2010-12-29 01:32 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
I'm playing them for 7 days at a time, more or less. I've gone ahead a little here and there when it doesn't really matter as much. (Alex O'Mackey comes to mind — I just couldn't stop playing! I fulfilled that 30 best friends want and even the be best friends with 5 service sims! Haha.)

I intend to keep the generations of sims roughly in line, as I've been doing so far in the story. No micro-managing, since sim ages are pretty fluid (a teen can catch up to older teens simply by going to college earlier, for example). I'm also using a hack to shorten the teen stage to 7 days, because the length of the default teen stage bores me to tears. I also use a hack that halfs the time spent in uni. (I was using one that shortened it to 1/4, but it was hard to manage grades.)

Date: 2010-12-29 07:31 pm (UTC)
From: [identity profile] smjoshsims.livejournal.com
omg which hack are you using bb? i need to find one tat works for me, because uni is too long and i feel bad when I cheat.

Date: 2010-12-30 01:06 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
I'm using the Faster University Education mod by Dave Luv at MTS2. There are three options. One semester can be either three, two, or one days long.

I was using the "one day" option for a while, when I wanted to speed all the uni premades through, but the sims have to eat, sleep, breath their course work to get through it (it's entirely possible, though). Two days is nice and comfortable, with extra time for socializing, skilling, etc. I also set all my unis to perma-fall, to help with studying, so that helps.

Date: 2011-01-07 02:30 pm (UTC)
From: [identity profile] morkmork.livejournal.com
I'm sorry, but can you tell me the name of the hack that shortens the teen stage? I've never been able to find one.

Date: 2011-01-10 01:09 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
I use Cyjon's 8 Day Teens. It doesn't affect sims that are already teens, but all new transitions will be a teen for only 8 days.

Really useful hack, in my opinion. ^_^

Date: 2010-12-28 02:33 pm (UTC)

Date: 2010-12-28 05:26 pm (UTC)
From: [identity profile] sphynxed.livejournal.com
I hope Jessica isn't the next victim in Strangetown, that would be an unfortunate parallel.

Date: 2010-12-29 07:32 pm (UTC)
From: [identity profile] smjoshsims.livejournal.com
That's excellent. Jessica always annoyed me when her kids ha random elf ears!

I love that picture too. I SEE WHAT YOU DID THERE.

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