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I followed [livejournal.com profile] meetme2theriver 's directions for replacing the facial structure of the broken Maxis sims to give Jessica her fixed face, and then proceeded to breed up a family for the Picasos. Seems to have worked like a charm. Thanks, Meetme!

I've included a photo of my results, but be warned that it's a minor spoiler for the story. ;)



Date: 2010-12-28 04:15 pm (UTC)
From: [identity profile] meetme2theriver.livejournal.com
Ooh, two brown-haired girls and a blonde one. I get it now. :P

And you're right, it's not the general uniform. Silly me.

Thanks. :) Hopefully it won't be too difficult, but Sophia's face seems a little fiddly, so we'll see...

Hm, yeah, you could probably recreate Mint that way. I don't see why not. Everything else is easily editable. I don't think aborting the pregnancy ingame will cause any trouble either, though. Before the Ottomi (or rather, the handling of pregnancies when merging neighbourhoods/subhoods/stealthhoods) was fixed, I used hack tools (I think InSim, at the time) to abort Samantha's second "trimester" borked pregnancy and replace it with a proper one with Peter as the father, and it wasn't a problem. You're just removing a token, after all. (I remember this solution for fixing the Ottomas pregnancy was actually censored at TSR at some point, because ZOMG ABORTION.)

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