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[personal profile] strangetomato
I'm back with another issue and question. It's about the buy mode with apartments. I know you can't normally place items in the common areas of an apartment complex, but is there a way to access this area so you can select and delete items? I looked up cheat codes, but I don't think any of the ones I found enable this (I thought boolProp AptBaseLotSpecificToolsDisabled true/false would do it, but I still couldn't delete anything in the common areas).






As you ACR fans will notice right away, my problem is the adjuster. Not thinking, I spawned it from a sim that was standing there by the garbage can, and now I can't select it to delete it. Is there anything I can do? I really don't want this stack of phonebooks in my shot, even though it could probably just pass for recycling (but people will KNOW it's the ACR adjuster - it's the principle of the thing).

I switched out the old plasticbox apartment complex I was using in Strangetown for this new seedy one that comes in the apartment bin. I think it works pretty well for Strangetown - having it up on supports like that fits in with all the other unusual architectural details in the town. It's a continuity error, but I'm not overly worried. At least I didn't switch out the sim actor who plays Ripp and not even mention it. :P Wouldn't it be funny if it was suddenly just some face template one guy with the same colouring. Man, that would have been a funny gag if I didn't just blow it.

The spoiler here is minimal... or is it? You can pick up a lot of info in this pic if you approach it like a Where's Waldo page.




 

Date: 2008-09-09 12:50 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
Well, it does make sense. Landlords will very rarely allow you to make major renovations like moving the walls (most don't even allow pets or painting the walls, so sims are actually pretty lucky, I think). If the family doesn't fit, your only option would be finding a bigger apartment, I'm afraid.

It sucks that you messed it up, though. You'd think they'd warn against it somehow.

Date: 2008-09-09 03:40 pm (UTC)
From: [identity profile] franwi.livejournal.com
Yeah, I really liked the building, though. It was the one with Timothy Riley, Sally, Vivian, and Etsu. I had Tim marry Viv and they moved in together. Then I moved in those six kids whose adoptive parents just died (cheerful tale there, Maxis.) But it was a fun place with all the kids and the playground. I suppose moving them into a house was best, since Viv's a family sim with a 10-kid-want.

Date: 2008-09-09 04:05 pm (UTC)
ext_122042: (Default)
From: [identity profile] strange-tomato.livejournal.com
That family of orphans is interesting. Do they need a babysitter, or did AL make it's acceptable for a teen to raise a child on their own?

Are you going for the ten kids? I did that once. It's pretty tough.

Date: 2008-09-09 07:56 pm (UTC)
From: [identity profile] franwi.livejournal.com
The orphans are playable as they are. The older boy is able to teach the toddlers, for some reason the older girl isn't - unless she needs to befriend them more before she gets that option. They have enough simoleans to hire a nanny while they're all at school. I suppose you could keep one of the teens home all day as well and let their grades drop. I had the boy get a part time job as well. It's a cute family. I wouldn't mind seeing a sim story about them.

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