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I'm just uploading photos to my scrapbook to test it out (since Photobucket doesn't seem to want to ever restore my pics), so here's a couple of cute little pics from Llama Spit Cove.

It's a new game called Don't Wake Your Sister.
(James and Alice Fisher)
Here's the awesome cuteness that is Garou Lamb.

They did WHAT?!
(James Davenport)

Scott Cole: I love you, Martha. Be my girlfriend....

Scott: Ummm, it's not you, it's me...
Marsha: I know. You cheated on me with Sandra Fisher.

It's not easy being green, says Scott.
I'll probably switch to hosting all my photos here on livejournal, though it'll take some getting used to. One of these days, I can see doing more with this hood too. Maybe when I build up a bit of a history there.
It's a new game called Don't Wake Your Sister.
(James and Alice Fisher)
Here's the awesome cuteness that is Garou Lamb.
They did WHAT?!
(James Davenport)
Scott Cole: I love you, Martha. Be my girlfriend....
Scott: Ummm, it's not you, it's me...
Marsha: I know. You cheated on me with Sandra Fisher.
It's not easy being green, says Scott.
I'll probably switch to hosting all my photos here on livejournal, though it'll take some getting used to. One of these days, I can see doing more with this hood too. Maybe when I build up a bit of a history there.
no subject
Date: 2008-10-02 11:46 am (UTC)It's funny you say that now, because it's my obsession with getting the "right" shots that makes the prosperity hood so tedious to play, if I want to make a story out of it. There are six families so far, and if I have to document everything it takes forever. I can't just snap a couple of shots, I have to get in there and frame them up, and it drives me crazy when I just want to play (and that's what this hood is for, really). I'm thinking I'll focus on mostly playing until a story rises up out of it and demands to be told, and then I can go back and use InSIM to re-shoot things that already happened. It's easier that way.
You were going to reread some chapters? :) I take that as such a compliment. Thank you.
I love how easy sim photography is compared to traditional photography. I get all the fun of setting up the shots, but none of the darkroom work, and also no worries about exposure and focus. It's great. Oh, and I have full control of the models too... pretty great. It's fun to use a video game as the media for creating something artistic. Art can take so many forms these days.
Oooh, an sim alien story? That sounds cool. It's always interesting when someone with some knowledge of sci-fi (unlike me *snicker*) does something with the aliens. Will it be the Maxis green aliens, or some creation of your own?
I love those freckles. :D I forget which ones those are specifically, but they're pretty dark and all on the nose. So cute.
no subject
Date: 2008-10-02 02:37 pm (UTC):) It was totally meant as a huge compliment.
Setting up shots is irritating me. I 1. pause the game, 2. zoom in, 3. adjust the angle and hit Tab if necessary, then finally I can take the shot. Controlling the models is a huge advantage, but my Sims still tend to do things I don't want them to. Tank rolled a want to apologize to Ripp, and Buzz rolled fears of being furious with all three of the boys. Um, kind of essential to the story that they NOT have this perfect little family unit. Lots of player facepalming ensued. I never got into traditional photography but my dad has and based on what I've seen from him...yeah. Setting up a shot is the least fun.
Yeps, an alien Sims story! :D It started with this cute alien bus driver from another neighborhood, I mixed it with wanting to learn how to clone Sims in SimPE, and a story developed from that. It will be mostly Maxis-green aliens. I'm a huge sci-fi fan - Star Trek, Star Wars, etc., so this should be a labor of love. I really enjoy the supernatural aspects of the Sims game.
Once in a while a Sim is born in my game that demands to have freckles. I searched high and low for green freckles because it just wasn't fair that aliens don't get the cuteness too. I love my custom green freckles!