Strangetown Extras: Llama Dance Party
May. 6th, 2008 10:33 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I spent some time tonight testing out some ideas for a photo shoot of Llama Dance Party to make some band posters, but then I realize that I can't really do anything the way I used to without InSIM. It's a lot worse than I thought it would be. I really depend on the ability to make sims selectable when setting up my shots. How else am I going to move everyone around? I can teleport a sim in, but then I can't control them. I can't tell them to practice the instrument instead of perform. I can't even tell them which instrument to play. I can't select another sim, so there isn't a plumpbob in my shot. *sigh*
I see now that it's going to be impossible for me to get my next update out unless I have InSIM. I'm either going to have to wait for it to be updated or risk using the current version with Free Time. I've heard many people say that using the object version with FT is no problem. Is there really nothing to worry about?








These photos really aren't what they could be. I was working around a lot of issues to get them. Well, the photos are fine, since closely cropped shots weren't such an issue, but I wanted one of the whole band, and it wasn't really possible.
I also noticed a jumping glitch, where the girls just snapped off the game table, and I could no longer click on it. I guess I'll have to remove all of my downloads to try to figure out what's going wrong. *sigh*
I'm feeling a little bummed out about this right now.
I see now that it's going to be impossible for me to get my next update out unless I have InSIM. I'm either going to have to wait for it to be updated or risk using the current version with Free Time. I've heard many people say that using the object version with FT is no problem. Is there really nothing to worry about?








These photos really aren't what they could be. I was working around a lot of issues to get them. Well, the photos are fine, since closely cropped shots weren't such an issue, but I wanted one of the whole band, and it wasn't really possible.
I also noticed a jumping glitch, where the girls just snapped off the game table, and I could no longer click on it. I guess I'll have to remove all of my downloads to try to figure out what's going wrong. *sigh*
I'm feeling a little bummed out about this right now.
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Date: 2008-05-07 01:36 am (UTC)no subject
Date: 2008-05-07 01:46 am (UTC)no subject
Date: 2008-05-07 01:54 am (UTC)shift+click on a sim...MAKE SELECTABLE
That should help you in the meantime. And yes, the jump bug came back with FT, also with command-dropping. Patch will hopefully be out before 2011.
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Date: 2008-05-07 03:08 am (UTC)I laughed at this comment.
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Date: 2008-05-07 03:17 am (UTC)no subject
Date: 2008-05-07 03:23 am (UTC)Thanks. I need to search through all of the game objects to find more llama items to use as props. I love llamas.
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Date: 2008-05-07 03:36 am (UTC)no subject
Date: 2008-05-07 03:39 am (UTC)I like the object version. It keeps everything in neat categories.
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Date: 2008-05-07 03:44 am (UTC)no subject
Date: 2008-05-07 03:43 am (UTC)no subject
Date: 2008-05-07 03:50 am (UTC)I really should make some of my own llama posters and paintings. I would make good use of llama stuff in the game. There's even a llama or two on a farm not that far from where I live (it's an alpaca farm, but they have a couple of llamas). I could take some reference photos. Actually, I'm sure I already have a number of them somewhere.
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Date: 2008-05-07 04:15 am (UTC)no subject
Date: 2008-05-07 01:01 pm (UTC)no subject
Date: 2008-05-07 03:21 am (UTC)Oh, and give them some credit. They'll get the patch out by 2010. *snicker* Yeah, I have some command dropping happening too. It's annoying.
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Date: 2008-05-07 02:04 am (UTC)no subject
Date: 2008-05-07 03:24 am (UTC)no subject
Date: 2008-05-07 02:30 am (UTC)I've got the perfect solution for the "make selectable" issue. I also depended on Insim to take that kind of pictures.
Simlogical's Teleporter (the one that looks like a cat statue) lets you teleport, make selectable and clear off ANY sim in your neighborhood. It's the most amazing hack for taking group shots ^^. I was able to re-create a Grunt family reunion for my story with it just today.
http://simlogical.com/sl/Sims2Pages/Sims2_Teleporters.htm
(It's the first one).
And if you want to get rid of the plumbbob, you need this cheat:
plumbbobtoggle on/off
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Date: 2008-05-07 03:28 am (UTC)I didn't realize I could toggle the plumbbob with a cheat. Sometimes I'm amazed at how little I really know about this game.
A Grunt family reunion? That, as they say, is relevant to my interests. :D
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Date: 2008-05-07 01:28 pm (UTC)That's the one I plan to use if/when I get around to FT (hearing about this jump bug thing makes me leering, this is the first I'm hearing of that issue).
Just get a pet on each lot. I use the pets to hide plumbobs all the time!
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Date: 2008-05-07 01:50 pm (UTC)The jump bug scared me a little. I've only seen it happen with that Llama game table so far. I've been playing on the J/R/O lot quite a bit and haven't notice anything weird. (Then again, it's hard to see anything through all the heart clouds launching forth in that place.)
I use pets like that too, where I can, but it's inconvenient for everyone to have a pet if it's not supposed to be there in the story, and it doesn't help for community lots photos. Also, there are no pets allowed on campus, so this doesn't help me in these situations.
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Date: 2008-05-07 02:54 am (UTC)no subject
Date: 2008-05-07 03:29 am (UTC)no subject
Date: 2008-05-07 03:38 am (UTC)Hehe, I never actually forced an abduction before. Sounds like fun though!
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Date: 2008-05-07 02:59 am (UTC)Alternatively, you can use 'boolprop testingcheatsenabled true' and right click on a sim and make them selectable. I used to do that before I started using InSim. It's easier with InSim, but doable without.
I know I've gotten to the point where I do all my big plotty scenes with Freewill off. It makes it so much easier to set one sims actions/animation and then move to the next one and not worry about them suddenly snapping out of it and wandering off to mess up your next shot.
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Date: 2008-05-07 03:35 am (UTC)I completely forgot that I could use that cheat. I guess I'm back in business, one way or another. That's a relief. I was really enjoying Free Time, so I'm glad this doesn't take away from the experience. I'm liking Bon Voyage too. I just gave Johnny, Ripp, and Ophelia a hammock for their garden, and got some cute photos. I'll probably post those tomorrow. Ripp never stops playing in the hammock... not that I'm surprised by that.
I turn freewill off for scenes like that too, but with crowds, they still move if they aren't selectable, so it gets tricky. An added bonus of having freewill off is that you get to see those fun idle animations.
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Date: 2008-05-07 07:27 am (UTC)I think I've had up to 15 sims selectable on the same lot for a couple of my scenes. That was a definitely a bit nerve wracking.
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Date: 2008-05-07 01:00 pm (UTC)I've probably had about that many sims selectable at some point too. I had to select a lot of characters to set up the party at the sorority, and any scene in a coffee shop requires me to select townies and force them to move and sit down. Those sims just love to swarm around the barista.
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Date: 2008-05-07 03:00 am (UTC)no subject
Date: 2008-05-07 03:36 am (UTC)no subject
Date: 2008-05-07 03:48 am (UTC)I even enabled SUPER BOOLPROP (otherwise known as ALLMENUS ON)
http://www.jd-movies.com/allmenus.php
as directed by Jaydee on her website. Oh man... was it EVER wild! Picture it... all interactions available on everything and everyone to everyone all the time. Even some that Maxis hadn't enabled! Playing on the fridge, looking out the windows, take a sponge bath, kick the trashcan, send a text message (!!) all the socials... all the time. The pie menus when you'd click on something were enormous, lol! Which is why I undid it. It wasn't a mod that you put in the d/l folder... you actually have to go into your game's core files and change a line of code. SCARY! But I can see how it would be worth it for moviemakers! And I can do it so it can't be that hard, lol.
And I think your pictures were wonderful! Don't get upset about installing the new EP's! And the Insim OBJ edition for Bon Voyage really does work with Free Time! For true! I've been using it and pushing it to its limits, lol... with no troubles at all. :D
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Date: 2008-05-07 04:48 pm (UTC)Thanks. They turned out okay, but it was like trying to squeeze blood out of an orange (and no, not a blood orange). I may add the BV InSIM too, if I'm not happy with things once I add the transporter statue.
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Date: 2008-05-07 06:28 pm (UTC)If I was doing it for a scene I would have added a child to the family via the tombstone of L&D, cheated up the relationship between the child and Ripp enough to allow the tuck in interaction, put the kid to bed, had Ripp tuck him in, then used moveobjects. Then quit without saving because adding a child to a Uni family might cause the game to explode, lol... if it can even be done...
Allmenus was fun, but like I said when you clicked on something you got pages of interactions. Like the mirror! Oh geez! The interactions to change the appearance of a toddler and a pet were there, even if there are no toddlers or pets in the family. Gah!
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Date: 2008-05-07 06:35 pm (UTC)Wow. It must have been confusing to have so many menus pop up from every object.
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Date: 2008-05-07 09:30 am (UTC)The only thing I've ever found that happens with an out-of-date Insim (No idea if this happens with others or just me....would be my luck!) Is that some of the objects spawn on their own and appear round the lot. IE: The plumb bob to alter motives will be sitting in the corner, where you "know" you didn't put it.... The clothes buyer is next to the bed and so forth.
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Date: 2008-05-07 04:51 pm (UTC)If someone could explain why the object version if safe, while the global version is not, I think I'd feel better. More than just "it works"... I need to know why it works before I will feel safe using it.
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Date: 2008-05-07 04:53 pm (UTC)About not having Insim, this is why I'm waiting (even though I'm DYING TO) to install FT until it's updated. I'm not sure I'll be able to wait...but I really really do need to use Insim. I use it for everything. o.O
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Date: 2008-05-08 02:39 am (UTC)I'm like that with InSIM too, but madame_ugly did the research into what other tools and hacks would take its place while we're waiting for InSIM to update. They seem to cover most of the things that InSIM does, but definitely not all.
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Date: 2008-05-07 07:32 pm (UTC)I am also waiting for InSim to update, I can't wait. :\
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Date: 2008-05-08 02:40 am (UTC)InSIM will update any day now. I just know it... *crosses fingers*
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Date: 2008-05-07 07:43 pm (UTC)There's even a tutorial on how to use Snagit best with the game:
http://jennthesimmergirl.com/jtsg.php?pg=tips&n=25
Unfortunately I've heard it's pay. But. Ack, hang on, my pegleg's acting up. :P
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Date: 2008-05-08 02:42 am (UTC)