Sims 3: Bitching and moaning
Aug. 13th, 2009 05:42 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Wow. Just... wow.
From the The Sims 3: World Adventures Q&A on IGN:
The Sims 3: World Adventures offers a whole new way to play that we've never done in a Sims game before. We're utilizing the opportunity system introduced in The Sims 3 to take your sims through a whole variety of different adventures. You can start by talking to a local merchant who will send you off to find a keystone that unlocks the treasure chest to get into the secret chamber and so on. You aren't just picking up random tasks--you can follow and participate in a story. Each location offers different back stories and secrets to uncover. We're also working on a much more interactive exploration system in our tombs and catacombs. The player will need to solve puzzles to get from room to room--you can't just click in the treasure room and say "Go Here" anymore. Using your sims' skills, special items and figuring out a puzzle will be how to get through the multitude of areas we've set up for you to explore.
Sorry, but if I wanted to solve puzzles to get from room to room, I'd play a Legend of Zelda game. They're MUCH better at it. I hate to whine about this yet again, but seriously... what the fuck?
From the The Sims 3: World Adventures Q&A on IGN:
The Sims 3: World Adventures offers a whole new way to play that we've never done in a Sims game before. We're utilizing the opportunity system introduced in The Sims 3 to take your sims through a whole variety of different adventures. You can start by talking to a local merchant who will send you off to find a keystone that unlocks the treasure chest to get into the secret chamber and so on. You aren't just picking up random tasks--you can follow and participate in a story. Each location offers different back stories and secrets to uncover. We're also working on a much more interactive exploration system in our tombs and catacombs. The player will need to solve puzzles to get from room to room--you can't just click in the treasure room and say "Go Here" anymore. Using your sims' skills, special items and figuring out a puzzle will be how to get through the multitude of areas we've set up for you to explore.
Sorry, but if I wanted to solve puzzles to get from room to room, I'd play a Legend of Zelda game. They're MUCH better at it. I hate to whine about this yet again, but seriously... what the fuck?
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Date: 2009-08-13 11:40 pm (UTC)Started S2 again for the first time in forever today and the only thing I really miss from S3 is the open neighbourhood. It's brilliant. But the rest. Nah.
And I love games that aren't simulation. I'm currently sacrificing sleep in order to roam the Capital Wasteland of Fallout 3 or kicking alien ass in Mass Effect. It's not that I only want to decorate my little dollhouse (or whatever gender biased crap they're believing about sims players) but Sims is about stories, a surreal version of life with all its little things like getting love letters and throwing birthday parties. You can't have that in Fallout. :)
I feel sometimes that the general idea behind all of this is that it's not good enough to be a "girly game" (ie a game with a large amount of female players). Which is just sexist bullshit.