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Strange Tomato ([personal profile] strangetomato) wrote2008-05-11 11:57 pm
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Sims Talk: Bigfoot

This is for [personal profile] madame_ugly, who wanted a closer look at Bigfoot.




My plan is to move Bigfoot in with the Kim family, who will help him to realize his true star potential. Since the futuristic thing isn't working for them anymore (for those who don't know, the Kim family used to star in a TV show that was set in the future, like the Jetsons). There seems to be potential for a story there. Who wouldn't want to see Bigfoot's rise to stardom, and his inevitable downfall?




The Kim family wasted no time in getting to know Bigfoot. They joined him in his favourite hobby: fishing.




Doesn't he look great? (I need to figure out how to make default replacement eyes for the creature sims. I could use some of Lyran's other eyes to replace them.)

Here's a better look:






He's related to Kaylynn Langerak, I see. That's her exact nose. Too bad Bigfoot can't breed with normal sims. I'm assuming that two Bigfeet wouldn't be able to breed with each other either (and it wouldn't achieve much, anyway, since they're all identical).

His name is Alon Bigfoot in my game. You get a different first name for every new Bigfoot.

He certainly makes up for the lack of body hair on male sims, doesn't he?




He doesn't need a censor blur either, even though he's buck naked. At least he attempts to hide his shame.







For those of you who consider Bigfoot old news (which is just about everyone, I'm sure), how do you get him to move in with you? Everyone in my party is friends with him, and they did the slap dance, but I don't see an option to ask to him to move in. What am I doing wrong here?

ETA: I went back and tried it again, and the option to move him into the family was there this time. Bigfoot is a member of the family now. He's a popularity sim. I was amused by the wants that I found when I made him selectable.




Bigfoot wants to party. This will work well for his show business career.




[identity profile] delirium210.livejournal.com 2008-05-12 02:59 am (UTC)(link)
when i met him I just kept increasing the relationship until I could ask him to move in. In fact my game was glitched so my sims would have no memory of befriending bigfoot unless I asked him to move in.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 03:05 am (UTC)(link)
Hmmm. I thought the sims just had to befriend him, and then he'd be available to move in. I'll keep interacting with him and see if it eventually appears.

[identity profile] dothesmustle.livejournal.com 2008-05-12 03:19 am (UTC)(link)
I actually don't know how to move him in. Buck REALLY wanted him to move in, but when they got home, they couldn't call him over.

I wasn't sure if you were supposed to ask him to move in when you're still on vacation or after the vacation.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 03:23 am (UTC)(link)
I'm pretty sure you ask him while you're on the lot. That's what it says in the Prima guide, but that might be wrong, as it sometimes is. Supposedly, you ask him, and he becomes playable, and then you don't see him again until you go back home.

I'm not giving up. I WILL have Bigfoot in the Kim family.

[identity profile] orikes13.livejournal.com 2008-05-12 04:19 am (UTC)(link)
Big Feet can actually come with different face templates.

My main hood's bigfoot is the Brandon Lillard frog nose face. I needed him in my 'reshoot' neighborhood for some plotty scenes, so I sent my cloned sims off to that Three Lakes to find and bring home the Bigfoot. THAT Bigfoot turned out to have the stabby death nose face that belongs on the downtownie dude with the orange and blue bowling shirt.

Luckily, Bigfoot CAN use the facelift machine, so I was able to adjust his face to get the right one. Steve got have the right face for both of his parts in the story. :)

[identity profile] music-simbol.livejournal.com 2008-05-12 05:00 am (UTC)(link)
Ain't no party like Bigfoot party, cuz a Bigfoot party don't stop!!! *does the cabbage patch dance*

Having Bigfoot in game is cool and all, but since you can't breed with him, and his hair is just clothing, he's kinda lost his shine for me.

If you want him thou, I hope you can get him! :)

[identity profile] jessicus.livejournal.com 2008-05-12 07:52 am (UTC)(link)
Bigfoot is fun. My sims befriended him, took him away from his natural habitat and immediately gave him a job, allowing them to slack off. He got the rough end of that deal, how sad.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 09:42 am (UTC)(link)
Oh, well that's cool, and it explains why Alon Bigfoot looks so much like Kaylynn Langerak too. He has her face template. (Isn't that a great nose?)

Wow. You had to go through a lot of trouble for those scenes. I'm glad it worked out for you.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 09:47 am (UTC)(link)
I was able to get him, eventually. :) Hooray!

Bigfoot is a lot like the Servos. He behaves exactly like a sim, but you can't breed with him. You can't even interact romantically, which is a shame. He does have some unique features, though. He rises to the top of a career very quickly, without the friend requirement. He gives "bigfoot hugs". He never goes into hygiene distress. Cats hate him. I think that it's enough to make him interesting. Breeding is not everything. Either away, I'm going to play with him and see how it goes.

After that, maybe I'll finally get myself a vampire sim. (Yeah, I don't follow that particular trend.) I haven't had a servo yet, either, but there will be servos in my Strangetown story eventually.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 09:51 am (UTC)(link)
Bigfoot exploitation! :P It's like what happens with the servos. They get used as maids/nannies. For Bigfoot, he has such an advantage at careers, it would be silly to have him stay at home.

My Bigfoot has a LTW to be a city planner. That's my first Free Time LTW. I was excited when I saw it.

[identity profile] madame-ugly.livejournal.com 2008-05-12 11:27 am (UTC)(link)
Thank you!

Now, a few questions:

1. Bigfoot's only selectable once you move him in? (if he's always unselectable, that's crappy--makes him like a pet).

2. Does he come with certain skills/badges (like Servos do)?

3. Is he going to show up in Strangetown or are the Kims going to be a side project (seeing his wants to make friends with two Strangetown stars makes me snicker--you could do a dream sequence with Bigfoot)?

4. Show business career? SWEET, you have the uni careers hack in. I love that hack.

5. How did Bigfoot react to the Kim pets? I want to see a pissed off cat chasing Bigfoot (I've had pissed off cats chase sims and it's funny as hell).

I love how Bigfoots/feet can have different face templates. That makes them a little "better" *snicker* than Servos. My main beef with Servos is the "girls have a bow" thing. I really dislike that.

(loved the pic of him covering his furry behind. Don't be shy, boy. SHAKE THAT HEALTHY ASS!)

[identity profile] cindyanne1.livejournal.com 2008-05-12 12:11 pm (UTC)(link)
I LOVE BIGFOOT!!

He comes with ALL the badges and skill points. Totally maxed out!

And strange_tomato, you're right... breeding isn't everything. My Bigfoot loves to garden and fish. He's perfectly suited for it!

You have to watch him when he gets hungry though... he throws a tantrum (I forget what it's called... maybe Bigfoot Rampage or something like that??) Anyway, it's like the Servos running amok and the Bigfoot can do a lot of damage. I don't think he can actually kill sims though, unless he does a Bigfoot Scare on them and the unfortunate sim's needs are already low and they get scared to death! :-0

Most of the time he's a cuddly (if a bit stinky) addition to the family though!

[identity profile] indigoleo.livejournal.com 2008-05-12 01:53 pm (UTC)(link)
I think he's got a better face then some of the townies, especially a couple of the ones wandering around Uni. They scare me.

He definitely makes up for lack of hair on male sims. That (lack of hair) kind of bugs me. That's why I looked around and found a default replacement skin that adds some chest hair to my guys. It doesn't change the aliens, et. all but at least some of my guys can look 'normal'.

Party on, Bigfoot! LOL! And he wants to know Ripp? Oh, man, the things Ripp could teach this sweet, naive creature. He would, too.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 01:54 pm (UTC)(link)
All of your questions will be answered.

1. Bigfoot becomes selectable as soon as he agrees to move in, so you can play him on him own lot for a while, but once you go back to the campsite/hotel, he disappears until you arrive back home, where he'll be waiting. He's a fully selectable sim on the home lot.

2. Bigfoot comes with MAXED SKILLS and a golden badge in EVERY talent area. (!!!!) This is by far the coolest thing about him. I haven't seen a lot of the top level objects from those crafting stations, so I'm testing them all out now.

3. The Kims live in Sim City, with is Strangetown's "downtown", so they will be seen as side characters, and I guess that will include Alon Bigfoot too. I intend to use the Kims in the background with the Pleasant twins and other celebrities. I can do the story of Bigfoot as a stand alone thing, but it will still fit into the story world. (Can I really do another dream sequence? I feel like I overuse them, but basically every idea I've ever had is a dream sequence. *snicker*)

4. I'm not sure if I do have that hack in... does it unlock the uni careers for everyone? I have the LTW hack. I can always use the Lot Debugger to make it seem as if Bigfoot went to uni, and get him in show business (or that new entertainment career). Bigfoot actually wants to be a City Planner. *snicker* He's so good at getting promotions (he doesn't need the friend requirement), that I'm sure I can get him to the top of many careers in the game. For the story, he'll be a movie star.

5. I was hoping for an angry cat, but nothing so far. Once he moved in, he was already a little friendly with the cat, so maybe that helped. I'll keep you posted.

I really love that they have different face templates too. And I'm very pleased that mine has the crooked nose Kaylynn Langerak face. He looks great.

Female servos have a bow? That's sort of funny... for about 5 minutes, but then it's just too silly. They're robots. They don't need the bow.

Bigfoot has some nice booty. He's doing the Slap Dance in that pick. It's a great animation. Bon Voyage does have some great animations, like digging for shells. It would be useful for scenes where sims are crouching to look at something. I can see it coming in handy. (Do you want Bon Voyage yet?)

Here's a bonus Bigfoot pic for you:

Photobucket

*snort* Autonomously serving gelatin, while the cat watches with suspicion. I love how the gelatin matches the kitchen.
Edited 2008-05-12 13:57 (UTC)
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[identity profile] strange-tomato.livejournal.com 2008-05-12 02:08 pm (UTC)(link)
Making those default replacement eyes could be a good project for me. I've been wanting to learn how to do things like make defaults, and I could be doing everyone who uses Lyran's eyes a service. I know that a number of people who visit my journal use them (simgaroop, pixel_and_bean, and dothesmustle, just off the top of my head), and I'm sure there are more. Lyran's eyes are just fantastic. They really suit the sim aesthetic.

I'm having fun with the mini updates too, but it's mostly just reporting on the gameplay, and not the story. I'm a little stalled with that (and getting those new EPs is distracting me too), but I hope to get the next update out soon.

Oh, you should. I'm always interested in those merged hoods. I'm doing that sort of crossover in Strangetown, but it's all completely manual. I prefer it that way for the story, since a fully merged hood would be too integrated for my purposes.

I agree. This community is a lot of fun. :)

[identity profile] madame-ugly.livejournal.com 2008-05-12 02:13 pm (UTC)(link)
2. While it's cool he has it all, that's kind of dull, too. That's my beef with Servos. They get the same "spread" as the sim who activates them (including LTW).

3. Your story will be a bit more "sim" with the addition of Bigfoot. *snicker* There could be Bigfoot sightings, carefully planned as promotional stunts by the Kims! (I think Bigfoot need to open his own petshop, just a random thought, but I think it would be fun)

4. Yes, that hack makes uni careers available as LTW's (even for sims that haven't graduated college). Dina Caliente is the first sim I've seen roll a uni want in my game. She wants to be an artist. OH, I forgot FT has an "entertainer" career. That could be his "celebrity" LTW, too. (*snort* another random funny Bigfoot thought, he could be a "crazy pet guy" hording animals)

Yeah, female servos hav a pink bow on their antenna, big girly eyelashes on their camera lense eye and "lipstick" lips. If the bow and makeup could be different colors, I think I'd like it a little more (though the bow still irks me). I only have one girl servo (Mrs. Doubtfire) in Nocheat (and only six servos total through all my hoods).

No, I don't want BV just yet. I'd need to see more animations before I'd consider it. It just seems like once you send a sim to each vacation site, that's it. I mean how many times can you do the "look at our vacation slides" thing? It's as boring in sims as it is in real life.

*snicker* I don't know that I'd feel comfortable with Bigfoot perparing meals. Imagine finding a Bigfoot hair in your gelatin and wondering exactly what part of his body it fell from? Bigfoot buttcrack hair? In my Jello? Bill Cosby would NOT approve.

[identity profile] ikichi.livejournal.com 2008-05-12 09:31 pm (UTC)(link)
Someone needs to make a Bigfoot in a thong icon!!!!!

[identity profile] ikichi.livejournal.com 2008-05-12 09:36 pm (UTC)(link)
UGH. I'm telling you, the animations are really really really tempting me to get BV. T_T But I need to see more! More! Bwahahahahah!

[identity profile] smjoshsims.livejournal.com 2008-05-12 10:39 pm (UTC)(link)
Sorry to but in, but I think you DISRESPECTED THE BOW. My Legacy is practically RUN by a female Servo (Cressida Crane) and HER BOW IS BEAUTIFUL. Carry on. :)

(http://i220.photobucket.com/albums/dd6/Smartalecjosh12/CraneSig.png)

She should be around there somewhere.
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[identity profile] strange-tomato.livejournal.com 2008-05-12 11:49 pm (UTC)(link)
Well, if the robot wants to wear a bow, that's cool by me, but I just think that robots probably don't really NEED to have a gender assigned to them arbitrarily, in the most stereotypical of ways. I know the game wants to read them as one or the other, but why would robots have a human sex type? Do they come with detachable parts? *snicker*

If Cressida wants to rock that bow, all the power to her. I just think it should be a makeup or accessory option instead of being built in like that.

[identity profile] xel-squirgle-ox.livejournal.com 2008-05-13 01:56 am (UTC)(link)
Oh my... Ripp being friends with bigfoot would be hilarious! I bet they would hit it off quite well.

[identity profile] xel-squirgle-ox.livejournal.com 2008-05-13 01:58 am (UTC)(link)
I second that! I have a feeling he can't wear clothes though. Too bad, he would look hilarious in one of madame_ugly's man panties she has some of her boys wear. :P

[identity profile] smjoshsims.livejournal.com 2008-05-13 02:15 am (UTC)(link)
I understand. I like that detachable part comment though. :D

[identity profile] smjoshsims.livejournal.com 2008-05-13 02:18 am (UTC)(link)
I almost responeded to your comment with: MY SKINS HAVE CHEST HAIR, :D!" Sorry. Which skins do you use? The ones I use come with chest hair, and hair in other places as well. (For Males, LOL.)
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[identity profile] strange-tomato.livejournal.com 2008-05-13 01:09 pm (UTC)(link)

2. I like that he has it all, so I can try it out (I'm not too torn up about not having to "achieve it", since what do I really gain by having sims make potholders for days when I could do something more interesting?), but you're right about it being boring too. There's nothing left to achieve, is there? There's also no room for personality. I like that certain sims have different skills from others.

I actually really like that Servos copy the personality of the sim who activates them. I'll be using that detail in my story. The Servos are designed to be vessels for their sim conterparts. It's another way to achieve immortality, and protect certain sims from attacks by others.

3. My story isn't sim enough already? I thought the alien thing was pretty simmish, though I suppose I have been avoiding the other creatures. I like the idea of having Bigfoot in there, though. It could be a silly little side thing, played for laughs. I like the pet store idea too.

I agree. The servo accessories should be, well, accessories. I'd love to be able to remove them too.

I felt that way too, and the gameplay of collecting memories and discovering secret lots is only interesting once or twice (and it's too task-oriented, and not really very much like the spirit of the sims series). That part bores me, but I love the idea of having these extra locations, especially the tropical one, with the beach lots. I like the idea of using the destinations as settings instead of "look what we did on our vacation" type of things. Having someone take off and get away from it all can be good for a story, and I like the idea of sims going on honeymoons and having destinations weddings a lot.

I think there are enough objects and animations to make it worth it from that side of it too. I'll report on any other interesting findings.

"Bill Cosby would NOT approve." *SNORT* No, he would not.
Edited 2008-05-13 13:09 (UTC)

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