strangetomato: (beaurallyforth)
Strange Tomato ([personal profile] strangetomato) wrote2010-02-27 09:18 am
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Simsecret Discussion

Man, it's been a while since I've been so involved in a discussion in simsecret (about warnings for gay content, and how this contributes to homophobia vs. it being a legitimate warning for the "genre" of slash). I don't always jump into the fray of these debates, but gender and sexuality are the topics where I can't help but suit up and yell, "Okay, let's play ball!" :P Yes, you could say they are my pet isms, in the sense that they are the ones I am mostly tuned in to.

If anyone wants to toss out their two cents (or more) here, we can continue the chat. Feel free to discuss and debate among yourselves. Just keep it clean, folks.

ETA: After using the sports metaphor above, I ended up with Centerfield by John Fogerty in my head. Argh! It's like I'm stuck at a family wedding back home in The Cove (name of hometownvillage has been changed to protect the guilty). :P

And I've added a music suggestion to hopefully lighten the mood (and because my SO has amassed something of a Big Fat Gay Music Collection).

[identity profile] profbutters.livejournal.com 2010-02-27 09:39 pm (UTC)(link)
Well, true. I'm completely with warnings on non-con, etc, but I am on the fence about death. How big a deal is it when a Sim deliberately dies, especially a Knowledge Sim who wants the perverse thrill of being Saved From Death? I guess it depends on the tone, perhaps.

It DOES instantly make for a more mature rating, and this pisses me off.
ext_122042: (Default)

[identity profile] strange-tomato.livejournal.com 2010-02-28 12:58 pm (UTC)(link)
I was thinking that when someone mentioned that they wanted to know EXACTLY what happens in a story before they read it. I know I'm probably less sensitive than most, but I don't. I don't want to know everything before I begin. Why even bother to read it, then?

For me, I can stomach anything in a story, as long as it is being presented in a way that allows us to reflect on it, rather than glorifying it. I use the example of American Psycho quite often, but it's a good example. It's horrifically violent and the book especially includes sexual violence that made me physically ill to read them, but it is being presented that way to get a point across, rather than glorifying it as entertainment without question. It's really a very clever critique of violence.

*nods* In a sim story, it's very possible for death to be portrayed as quite cartoon, and not something that will upset readers, so is it necessary to warn in those cases?