strangetomato: (Default)
Strange Tomato ([personal profile] strangetomato) wrote2008-12-20 02:10 pm
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Strangetown Extras: Ripp really is an omnisexual

This small outtake from the photoshoot for my TSS recolours just proves what I've always suspected...








He likes pussy(cat). *snicker*

I'm going to ignore how borked this makes my game seem, and toss it up to lots of moveobjects and InSIMing. It's not like I saved after I did this, so... umm, yeah.

o_O



 

[identity profile] smjoshsims.livejournal.com 2008-12-21 01:36 am (UTC)(link)
Yeah, it's one of the danger signs.

Most of the Very Bad Things are srs, like deleting Sims from the bin or moving them between hoods.

Do they gossip about it? Pescado says tat it's worse when they gossip about the scratchy thing.

YOU WOULDN"T? D: (Hell, if it came to that even I'd do it for you.)
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[identity profile] strange-tomato.livejournal.com 2008-12-21 02:08 am (UTC)(link)
Hmmm, well I'll keep my eyes open for other signs.

I never do any of those things. I think I'm pretty careful.The hood does have a lot of people in it now, but not nearly as many as some people's hoods do. Hopefilly, it will hold on until I get through what I can of the story (ideally, all of it *crosses fingers*)

I have to be honest. I don't know if I'd have the heart for it (or the patience - there are a lot of things I'd have to recreate). It wouldn't ever be the same, and that would frustrate me. There'd be things like differences in chemistry. I played Strangetown once where Ripp had negative chemistry with Ophelia and that's disappointing for me. What if that happened again?

I think I would recreate as much as needed to make an epilogue to the story, and try to clue it up as best as I could.

But, hopefully, that won't happen...

(Sorry for the billions of edits. I'm being careless here.)
Edited 2008-12-21 02:10 (UTC)

[identity profile] smjoshsims.livejournal.com 2008-12-21 03:54 am (UTC)(link)
Aww, but I'm PRAYING that nothing bad ever happens. *crosses fingers*
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[identity profile] strange-tomato.livejournal.com 2008-12-21 04:42 am (UTC)(link)
Yeah, me too. I want to finish the story, at least on some level.

[identity profile] leskuh.livejournal.com 2008-12-21 05:02 am (UTC)(link)
I'm keeping my fingers crossed in the hopes that your game never ever dies, but if does ever does bork up completely I'd draw it for you. Which, you know, would take a damn long time and the format would probably have to be completely different, but I'd do it because I wuv you and this story.
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[identity profile] strange-tomato.livejournal.com 2008-12-21 05:16 am (UTC)(link)
Aww, thanks. ^_^ That would actually be awesome (and I'm partly tempted to bork the game just to do it). It would be different, and much slower, but a collaborative comic would be very fun to do.

For now, I'll have to settle for using your work in the artworks in the story, which I'm still super happy about. I love them every time I see them.
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[identity profile] strange-tomato.livejournal.com 2008-12-21 02:12 am (UTC)(link)
Oh, and no... they haven't gossiped about it yet. They saw it out the window and once complained that it was blocking their way (that one worried me a little).

[identity profile] mystefaction.livejournal.com 2008-12-21 03:54 am (UTC)(link)
Hi, lurker, sorry to butt in, but the one in the blocked-path complaint bubble at least sounds more like a stuck/invisible kicky bag (or similar). I had a family get one in front of their fridge once, and I nearly had a heart attack the first time they complained! But once I figured it out and cleared the tile, it stopped. I haven't seen it in that neighbourhood since.
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[identity profile] strange-tomato.livejournal.com 2008-12-21 04:40 am (UTC)(link)
I think it was actually a stuck "used" catnip mouse, so that sounds about right. It was on a staircase (the mouse had been on a landing) and I had to delete the whole thing with the stuck object remover. The thing that was deleted was actually called something like "destination: for drop". It didn't really makes sense to me, but I remembered that the mouse had been there, so I figured it had something to do with that.

Thanks for your input. It's helpful to know these things.
Edited 2008-12-21 04:41 (UTC)