Strange Tomato (
strangetomato) wrote2008-09-17 09:20 am
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Sim Storytellers Interview
Well, it seems my name has come up for the Storytellers Spotlight at
simstorytellers this week. For those who aren't members of the SST community, you can check out the past interviews here. I will be answering the 30 standard interview questions, and I'll also be opening the floor to questions from readers of my story, as others have before me. If you're curious about something relating to my story or the telling of it, you can leave your questions in the comments here, or in the announcement post. Fire away at me with your burning questions (but not your burning bags of dog poo, please).
So... yeah. *deep breath* Let's do this. It'll be fun.
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So... yeah. *deep breath* Let's do this. It'll be fun.
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So you drew your own name or are you the end of the list? I hope it was a draw. The thought of being at the end of the list is kind of sad.
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There are about 5-6 others left, I think, but it is time to look for other volunteers. I know there are a number of other active storytellers that are not on the list, so I'm probably going to start recruiting them soon. I wish the newer storytellers were less reluctant to do it.
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I totally understand what you're saying. I'm not really very experienced either. I haven't even been doing this for a whole year yet, though I do have a decent amount of chapters out there, since I was really cranking them out for a while (sadly, those days seem to be over... but I might get my groove back, eventually).
Anyway, my point is that you don't need to be that experienced to talk about your sim storytelling. It's just your opinions on how you like to work and all that. You just need to have done something, and you have.
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Well I'll look forward to it whenever it comes.
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No, I don't have any intelligent questions at this moment, since I know I could always ask you in a comment to an entry. I'd love to learn more about you though!
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It's true that you could easily ask any questions you have in the comments to an entry, but I guess the difference is that it's more general? *shrugs* More overall? The 30 questions cover just about everything I would think to ask anyway.
About me? That's the part I find the most daunting, you know. I'm not really very comfortable with talking about myself in great detail.
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It's surprising how so many SimStories are about deceit and secrets between people (esp. characters hiding how they truly feel about others) when, come to think of it, a Sim is programmed so that whatever is in her relationship panel reflects how she interacts with another Sim. They have absolutely no capacity for deceit. And yet that's where the Storyteller's imagination comes in...
Sometimes they act so brainless when you play them. It's like it's up to writers to turn them into sentient beings.
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That's if you want to use the game engine as a starting point at all. Some people use it as a canvas for something entirely separate from the game, and that's very interesting too.
I think it's this ability to use the game for something that goes beyond the gameplay is what makes it so successful. It's much more than just a game for storytellers, isn't it? It's a type of creative medium.
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1. What would you say your average number of words per chapter/update is?
2. I've always been fond of how your story is neither too text heavy nor too image heavy. You get a good balance. Is this something you strive to do or just something that comes sort of naturally?
3. Who's your favorite character in your story? I can make a good guess, but I could be wrong.
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