Strange Tomato (
strangetomato) wrote2008-09-07 10:35 pm
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Apartment Life - A question about Buy Mode and apartments
I'm back with another issue and question. It's about the buy mode with apartments. I know you can't normally place items in the common areas of an apartment complex, but is there a way to access this area so you can select and delete items? I looked up cheat codes, but I don't think any of the ones I found enable this (I thought boolProp AptBaseLotSpecificToolsDisabled true/false would do it, but I still couldn't delete anything in the common areas).

As you ACR fans will notice right away, my problem is the adjuster. Not thinking, I spawned it from a sim that was standing there by the garbage can, and now I can't select it to delete it. Is there anything I can do? I really don't want this stack of phonebooks in my shot, even though it could probably just pass for recycling (but people will KNOW it's the ACR adjuster - it's the principle of the thing).
I switched out the old plasticbox apartment complex I was using in Strangetown for this new seedy one that comes in the apartment bin. I think it works pretty well for Strangetown - having it up on supports like that fits in with all the other unusual architectural details in the town. It's a continuity error, but I'm not overly worried. At least I didn't switch out the sim actor who plays Ripp and not even mention it. :P Wouldn't it be funny if it was suddenly just some face template one guy with the same colouring. Man, that would have been a funny gag if I didn't just blow it.
The spoiler here is minimal... or is it? You can pick up a lot of info in this pic if you approach it like a Where's Waldo page.

As you ACR fans will notice right away, my problem is the adjuster. Not thinking, I spawned it from a sim that was standing there by the garbage can, and now I can't select it to delete it. Is there anything I can do? I really don't want this stack of phonebooks in my shot, even though it could probably just pass for recycling (but people will KNOW it's the ACR adjuster - it's the principle of the thing).
I switched out the old plasticbox apartment complex I was using in Strangetown for this new seedy one that comes in the apartment bin. I think it works pretty well for Strangetown - having it up on supports like that fits in with all the other unusual architectural details in the town. It's a continuity error, but I'm not overly worried. At least I didn't switch out the sim actor who plays Ripp and not even mention it. :P Wouldn't it be funny if it was suddenly just some face template one guy with the same colouring. Man, that would have been a funny gag if I didn't just blow it.
The spoiler here is minimal... or is it? You can pick up a lot of info in this pic if you approach it like a Where's Waldo page.
no subject
I've barely begun playing with apartments, so I still don't know how they work. Though I wish it'd be possible to delete stuff in the common area with moveobjects on.
*Scans picture* Hmmm... the only spoiler I could see there is the garden on the left. Is Ophelia moving to the apartment complex in the near future? Other than that there's Bella, but she's been Pascal's patient for a long time.
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No, it's just Bella. It was more the context that's a spoiler. Pascal doesn't usually do house calls. His patients come to him.
no subject
no subject