strangetomato: (rippwoohoo)
Strange Tomato ([personal profile] strangetomato) wrote2014-06-25 12:12 pm
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Discussion: TS4 Conversation Post

Inspired by the disjointed conversation of Tumblr (and worry about annoying people with lost of text posts while attempting to have one, and so on...), I'd like to try to have a conversation here. What are you excited for in TS4 from what we've seen so far? The return of rotational gameplay? The breastfeeding option? The awesome cat vest?! Are you worried about the sim count and lot limit? Do you love or hate the style? Or are you over it all already? Let's hear it! :)

I'm not around as often as I used to be, so please talk amongst yourselves here as much as you like! I do get windows of time to participate (usually with a sleeping, teething baby worn on me in a carrier, or when my toddler wants to watch "the YouTubes"), so I will jump in whenever I can.

Also, hi! It's been a while. :) I miss this.

Re: Ageing

[identity profile] lisag45.livejournal.com 2014-07-05 05:35 am (UTC)(link)
There will be world wide aging if you enable it, but aging is all that non-played sims will do. They will get older and eventually die, to be replaced with new townies. They aren't going to hook up and get married or have kids on their own anymore though. If you want that to happen you need to play the family.

Re: Ageing

[identity profile] cadillacslim.livejournal.com 2014-07-05 07:09 am (UTC)(link)
I'm the anon. And yeah I saw that. Which is terrible because thats what makes the world feel alive. Although, I'm pretty sure there will be mods to fix that, like Twallan's story progression.

Re: Ageing

[identity profile] lisag45.livejournal.com 2014-07-05 07:57 pm (UTC)(link)
I prefer it, truthfully. I hated how the the Sims 3 game would randomly stick sims together without any input from me and spawn babies that always seemed to grow up badly and end up with garbage traits. I'm sure they did it because they figured that with a small sized hood of only 25 lots total we would want more control over the population.