Strange Tomato (
strangetomato) wrote2008-03-12 02:43 pm
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Sims Talk: Free Time hobby determination
I'm getting pretty ready to install Free Time, especially now that InSIM SimPE has been updated (that was fast). I will, however, need a plan of attack for all of my story sims, and their hobbies. I have a little list going already, and maybe I'll post it later to think out loud. I just found a list of traits that determine a sim's "true hobby", so I thought I'd share, in case you haven't seen it yet. This gives me a good idea of what my sims might end up with, but I'm not really liking how this element of the game works.
So it seems that the pre-determined "true hobby" that sims are given with Free Time is based on a combination of personality, skills, and interests. And here are the categories (I swiped this from the BBS somewhere):
Arts & Crafts - sloppy, nice - creativity - culture, fashion
Cuisine - neat, lazy - cooking - food
Film & Literature - shy, lazy - charisma - entertainment, culture
Fitness - outgoing, active - body - health
Games - playful, grouchy - logic - entertainment
Music & Dance - outgoing, serious - creativity - entertainment
Nature - sloppy, playful - cleaning - animals, environment, weather
Science - neat, serious - logic - sci-fi
Sports - active, grouchy - body - sports
Tinkering - shy, nice - mechanical - toys
I'm not really into this idea. It's way too limiting and it creates these "types" for each hobby. (Oh, but why don't I love grouping people into limiting categories? It's so much fun. *sigh*) Like aspiration, why not let us look at the personality of our sims and determine the hobby interest ourselves? Or let it be random, or at least more random than it is right now. The way it's set up now, you can only be into certain hobbies if you have a certain personality, which is, quite frankly, bullshit. I know plenty of musicians that are not serious, plenty of neat artsy types (more than sloppy ones, really), and why on earth would you need to be grouchy to enjoy sports? Argh, I say. Argh!
Using Buck Grunt as an example, he could end up with cuisine (not so bad), science (errm...), or he could end up with tinkering. Tinkering, people! What happened to him wanting to be a "pet stylist to the stars"? I have no idea why shyness would be connected to tinkering, anyway. Seriousness would be more accurate, in my opinion. But how limiting is that?! I want him to have arts and crafts (and he'll have it, don't worry), but the game creators have decided that a neat sim wouldn't like sewing? This makes no sense to me. Have they never heard of Martha Stewart? She's not exactly a slob.
... and Nervous Subject will probably like sports? That just seems wrong to me too. Shouldn't outgoingness be a factor for that one too? (I think I'm leaning towards film and literature for Nervous, myself. I haven't decided yet, but he does seem to like to read a lot, despite the high energy level.)
I'm not sure what to think of it all, really, but I don't really like it. It's just too limiting for me (but at least gender was not a factor). I think I will be taking the hobby destiny of my sims into my own hands, in most cases.
So what do you think?
Edited to add: My brain read that as InSIM, but I should have said SimPE. Oops! I need a nap.
So it seems that the pre-determined "true hobby" that sims are given with Free Time is based on a combination of personality, skills, and interests. And here are the categories (I swiped this from the BBS somewhere):
Arts & Crafts - sloppy, nice - creativity - culture, fashion
Cuisine - neat, lazy - cooking - food
Film & Literature - shy, lazy - charisma - entertainment, culture
Fitness - outgoing, active - body - health
Games - playful, grouchy - logic - entertainment
Music & Dance - outgoing, serious - creativity - entertainment
Nature - sloppy, playful - cleaning - animals, environment, weather
Science - neat, serious - logic - sci-fi
Sports - active, grouchy - body - sports
Tinkering - shy, nice - mechanical - toys
I'm not really into this idea. It's way too limiting and it creates these "types" for each hobby. (Oh, but why don't I love grouping people into limiting categories? It's so much fun. *sigh*) Like aspiration, why not let us look at the personality of our sims and determine the hobby interest ourselves? Or let it be random, or at least more random than it is right now. The way it's set up now, you can only be into certain hobbies if you have a certain personality, which is, quite frankly, bullshit. I know plenty of musicians that are not serious, plenty of neat artsy types (more than sloppy ones, really), and why on earth would you need to be grouchy to enjoy sports? Argh, I say. Argh!
Using Buck Grunt as an example, he could end up with cuisine (not so bad), science (errm...), or he could end up with tinkering. Tinkering, people! What happened to him wanting to be a "pet stylist to the stars"? I have no idea why shyness would be connected to tinkering, anyway. Seriousness would be more accurate, in my opinion. But how limiting is that?! I want him to have arts and crafts (and he'll have it, don't worry), but the game creators have decided that a neat sim wouldn't like sewing? This makes no sense to me. Have they never heard of Martha Stewart? She's not exactly a slob.
... and Nervous Subject will probably like sports? That just seems wrong to me too. Shouldn't outgoingness be a factor for that one too? (I think I'm leaning towards film and literature for Nervous, myself. I haven't decided yet, but he does seem to like to read a lot, despite the high energy level.)
I'm not sure what to think of it all, really, but I don't really like it. It's just too limiting for me (but at least gender was not a factor). I think I will be taking the hobby destiny of my sims into my own hands, in most cases.
So what do you think?
Edited to add: My brain read that as InSIM, but I should have said SimPE. Oops! I need a nap.
no subject
My current heiress is pre-determined nature eh okay not what I'd probably choose for her she's more of a gamer. So she plays video games, gains enthusiasm for gaming, subscribes to the gamer magazines, joins the gamer secret club and joins/wins gamer competitions. There's no limit on what she can do with other hobbies all it means is that when I tell her to go weed the garden she gains nature enthusiasm faster than her food loving fiance does when he weeds the garden.
Sims will roll wants that correspond to their current enthusiasm level for all hobbies. Said heiress has had in her panel at one point or another wants to toss a football, wants to go on hikes, wants to win dance contests, etc.. because she has some enthusiasm for all those hobbies.
There were a few sims in my hood that I used the lot debugger and cheated to change the pre-determined hobby but for the most part I'm just ignoring what the little bubbles say and letting my sims do what they want. Just like everything else when given equal opportunity to explore the options available most sims will tell you what they really like.
no subject
It's more of the principle of it all that irks me. I just don't want my sims to be boxed in like that.
"Just like everything else when given equal opportunity to explore the options available most sims will tell you what they really like."
I totally agree! But again, all the more reason to let them decide for themselves...
no subject
The only thing I could see working for letting sims choose their own primaries would be say the first hobby to reach x level would be the set hobby for that sim. The drawback there would be that depending upon the type of gaming a player does, there would be a very large chance that almost all sims born in a particular players game would have the same favored hobby based upon which toddler toy that player prefers to plop their kids down next to.
no subject
I just wish that there were more characteristics considered, and more overlap. So that you weren't so boxed in. Like, if a sim was extreme in a personality category that is associated with a hobby, it would be considered as one of the random options, but you could be considered for any of the hobbies that this is true for. I'm sure it works something like that now, but if it's going to be limited like that, I'd like it to be more complex.
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Although lately, I've been less controlling, and I usually just let the toddler decide which toy they want to play with on their own. And... surprise! That's usually the toilet. :D
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