strangetomato: (rippwoohoo)
Strange Tomato ([personal profile] strangetomato) wrote2009-08-13 05:42 pm

Sims 3: Bitching and moaning

Wow. Just... wow.

From the The Sims 3: World Adventures Q&A on IGN:

The Sims 3: World Adventures offers a whole new way to play that we've never done in a Sims game before. We're utilizing the opportunity system introduced in The Sims 3 to take your sims through a whole variety of different adventures. You can start by talking to a local merchant who will send you off to find a keystone that unlocks the treasure chest to get into the secret chamber and so on. You aren't just picking up random tasks--you can follow and participate in a story. Each location offers different back stories and secrets to uncover. We're also working on a much more interactive exploration system in our tombs and catacombs. The player will need to solve puzzles to get from room to room--you can't just click in the treasure room and say "Go Here" anymore. Using your sims' skills, special items and figuring out a puzzle will be how to get through the multitude of areas we've set up for you to explore.

Sorry, but if I wanted to solve puzzles to get from room to room, I'd play a Legend of Zelda game. They're MUCH better at it. I hate to whine about this yet again, but seriously... what the fuck?

[identity profile] lalalaleigha.livejournal.com 2009-08-13 09:33 pm (UTC)(link)
Inspired partly by your outstanding storytelling, I recently went out to my local video game retailer and stared at the Sims for a while to figure out whether I wanted to buy 2 or 3. (I've been looking for a new narrative tool for a long time and it looked like a hell of a lot of fun to use the Sims. It certainly is. :] )

I ended up with 2. It looks like I made a very good choice.

I'm really not sure what else to say except that I am shaking my head at this news. Part of what I like about the Sims is that it's not nearly as restricted as games like that. Except now, apparently, it is.

you can't just click in the treasure room and say "Go Here" anymore.
But isn't that sort of elemental to the Sims?
ext_122042: (Default)

[identity profile] strange-tomato.livejournal.com 2009-08-13 09:48 pm (UTC)(link)
You definitely made the right choice. I'm happy for you. It's sad that we won't get a nice upgrade to our storytelling tool with Sims 3. I was hoping it would work out that way, but it's not looking good.

I'm just baffled. I can't even see how the caption legacy crowd will be able to use this. After I've seen the puzzle solved, I can't imagine wanting to read about others solving it, again and again. No, wait... I wouldn't even care the first time. I may as well be honest.

For storytelling, it's just not much use at all.

Like you said, they're tossing out all of the fundamental things that define The Sims, and going in a different direction. It seems foolhardy, given how popular the game is, even after all these years. There's a reason it has staying power.

Oh, and good luck with your storytelling adventures! ^_^ I hope you'll have as much fun as I have. (And I'm flattered that you consider me an inspiration.)