The prosperity challenge is a lot of fun, isn't it? It appeals to me so much more than a legacy, since you have a whole neighbourhood dynamic to work with. Legacies seems so isolated to me. I like the idea of following a family through the generations, but I want to see them interacting with other families too. The prosperity challenge takes care of that problem. The way I'm playing Strangetown is a lot like that anyway, though it's all about the story (and I can cheat all I want, for story purposes).
I'm going to have fun with "The Cove". I can tell.
no subject
I'm going to have fun with "The Cove". I can tell.